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Author Topic: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015  (Read 14860 times)

Gimpalong

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HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« on: April 30, 2015, 11:46:46 AM »
Operation: Throwdown I
Date: August 1st, 2015
Time: 9AM-10PM
Location: TCP Xtreme Paintball Park, 8257 N. 1 Road, Copemish, MI 49625


TC Paintball and the Traverse City Airsoft Association are proud to present present Operation: Throwdown I at TCP Xtreme Park in Copemish, MI. This is the first inaugural event at this field as it has never seen airsoft play ever before! TC Paintball is well established in the paintball community in Michigan and is looking to vastly expand its Airsoft market! The owner and I have teamed up and are extremely excited and enthusiastic about putting this event on and look forward to providing yet another amazing field and airsoft experience to Michigan!

The Throwdown will be a unique 10 hour scenario event over 55 sprawling acres of battle ground! The field includes dozens of bunkers, multistory buildings, a castle as well as wooded acreage!

OFFICIAL EVENT FACEBOOK PAGE: www.facebook.com/groups/1591344287770540/

Event Schedule
Friday, July 31st
5:00 PM – Pre-Event Camping at TCP Extreme opens

Saturday, August 1st
9:00am – Doors open for chrono and registration
11:00am – Game & Safety Briefing
12:00pm – Game promptly starts
5:00pm – Dinner break, Raffle
6:30pm – Break over; Begin prep for reinsertion (Break times subject to change as needed)
6:40pm - Teams switch spawns; Game Resumes
10:00pm - Game End

Sunday, August 2nd
Free rec play open to those who wish to play
5:00 PM - Post-Event Camping Closes, all must be packed up

Teams
GREEN camouflage patterns versus TAN camouflage patterns. Teams will be divided by your base color. Base color is determined by the color of your top/bottom. NO mixing of your base color (Ex: Tan pants, Green shirt). You can however have mixed gear color (Ex: Green base, tan vest). Any camo pattern is permitted. Civilian attire or a black base color will be placed on the tan team, but the civilian team may be shifted between the tan or green team as the day progresses to balance each team.

There will be a 50 player cap per team which includes medics and your CO.


Registration
100 player capacity

$40 pre-register price, $50 at the door

Age: 13+

Players 17 years of age and under must have a parent/guardian sign the TC Paintball waiver.

Send PayPal pre-registration payment to tcpaintball@gmail.com. Include the event name, your full name and if you will be on Tan or Green.

Apply with me (Shane Venus, Deputy865 on MiA) if you would like to be Team CO.

No refunds available.

Eye/Face Protection
Players 17 years old and younger are required use FULL FACE protection (i.e. paintball mask or full seal goggles with mesh to cover the nose, mouth and ears). No exceptions.

Players 18+ are required to use FULL SEAL , ANSI-rated goggles (i.e. ESS Goggles, etc.)

FPS Limits + Engagement Distances
1.0 – 340.9 FPS (0.01j – 1.07j) – Arms Length Engagement
341.0 – 400.9 FPS (1.08j – 1.49j) – 20 foot Engagement
401.0 – 500.09 FPS (2.33 – 2.69j) – 50 foot Engagement, semi only

All others prohibited.

You MAY NOT fire at any player within your minimum engagement distance (MED)

NO “BANG” KILLS.

This is a SEMI-AUTO ONLY event.

HPA/CO2 users are limited to a maximum energy output of 1.55j.
All HPA/CO2 regulators must have a tournament lock in place or be situated so that the regulator cannot be adjusted on the field. We will zip-tie your MAP/Hydro/backpack closed if you do not have a tournament lock.

Support gunners are allowed to use full-auto within their engagement distances. Support weapons must be a replica of a belt-fed Squad Automatic Weapon (SAW) or Light Machine Gun (LMG). For example, M249, M240G/B, PKM, RPD, M60 and variants are allowed. A standard infantry rifle with airsoft box magazine attached is NOT a support weapon.

TRUE SUPPORT WEAPONS ONLY. PM for details.

Spot checks will be done at random on the field. Players found shooting hot or not within their engagement distances will be ejected from the game.

BARREL BAGS ARE REQUIRED within staging areas!!

SAFETY FIRST!

Medic/Respawn/Elimination Rules
If a player is shot anywhere on his/her person (gun hits do not count), he/she must stop play, don a red kill rag and sit down. The player is now considered to be “injured.”
An “injured” player may move themselves a minimum distance if their presence is interfering with play or they are being shot repeatedly. If you are in the way or represent a safety hazard, MOVE! An “injured” player can be moved by another playing making physical contact with the player and walking the player out of harm’s way.
Each team will have a limited number of medics. Each medic will be provided with 1 roll of tape each. To heal an “injured” player, a medic must wrap tape around the player’s upper arm completely. Once the “injured” player has been wrapped, he/she is back in play. “Injured” players may be “healed” by their team medic ONCE. If a previously injured player is shot for a second time they are considered “dead” and must return to their re-spawn.

DEAD PLAYERS DO NOT TALK.

A medic who is “injured” can only be healed by another medic. A “healed” medic who is shot for a second time is considered “dead” and must return to his/her re-spawn.
Respawns will take place for players within the designated respawn area for their team.

Players may return to the game:
Every 15 minutes on the hour (1:00PM, 1:15PM, 1:3OPM, 1:45PM, 2:00PM, etc). Respawn times subject to change as deemed necessary.

OR

Once the re-spawn is filled with 10 or more players. Whichever comes first.

These respawns will be monitored and players must be within the designated respawn area in order to respawn.

Radio Channels
Channel 1: Administration. Only use this channel in case of emergencies.
Channels 2-6: Green Team
Channels 7-11: Tan Team

Gameplay
The Throwdown will be packed with non-stop, all day action consisting of numerous time sensitive objectives, as well as all day objectives. Teams will complete objectives to earn points. Each objective will be valued differently and all objectives are on a pass/fail basis. The team that secures the most points by the end of the event wins. All objectives will be secret until they are released to the COs of each team during gameplay via radio or in person.

Example: An event host or ref will radio to the CO of the Green Team at 2:05pm informing them that the Tan Team has planted a bomb in a van within the combat city. Green Team will have 30 minutes to locate and diffuse the bomb. This objective is worth 50 points and the objective timer starts now.

At the same time, an event host or ref will radio to the CO of the Tan Team: Plant a bomb in the van [location given] within the combat city and protect it until it detonates in 30 minutes. This objective is worth 50 points and the objective timer starts now.

Once an objective has been completed, another objective of a different variety will begin shortly thereafter elsewhere on the field. Some objectives will pit both teams against each other, while others may send teams off in opposite directions. Each team CO will be responsible for coordinating squads to accomplish objectives in addition to managing the team effectively throughout the entire day in order to earn the most points. In addition to the time sensitive events which may range from 15 minutes to 1 hour, there will be ongoing objectives to keep each team busy all day. These ongoing objectives will yield the same amount of points hourly.


Deuce and a Half
TC Paintball is supplying a Deuce and a Half truck for the event. The D1/2 will be used by the team with the furthest walking distance. It can be used to pick up dead players and to drop them off at respawn. It will also be used to tactically insert players anywhere on the field.

Players MAY NOT shoot from the D1/2.

Players MAY NOT shoot at the D1/2 for any reason.

Once players have unloaded from the D1/2, they are in play. Use your best judgement when shooting at players near the D1/2 and, as always, know your target!

The Facility – Camping, Water, Vendors, HPA/CO2, Raffle

Free camping will be offered for any attendee and you are welcome to show up on Friday night to camp as well as camp on Saturday night after the game.

Running water with working toilets and bathrooms are on location.

In addition to the event, vendors will be on site with several items including guns, BBs, batteries c02, sights, grenades, smoke grenades and more! Special event discounts will be available.

Cold smoke must be purchased at the event for use during gameplay. No outside smoke, please.

Free air fills for HPA users!

Valken will be sponsoring the event and will be on site.

Test fire the new V12 HPA system as well as the new Tippmann gas rifle!

A raffle for prizes big and small will be held for all attendees. Everyone will receive 1 raffle ticket at entry. Pre-registrants will receive an extra ticket. Extra tickets will be available for sale during the dinner break.

TC Paintball will be using their own staff to ref the game all day.
« Last Edit: April 30, 2015, 12:18:06 PM by Gimpalong »

Gimpalong

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Re: HYDRID - Operation Throwdown I - Copemish, MI
« Reply #1 on: April 30, 2015, 11:47:31 AM »
For questions and to request additional information please contact: Shane Venus, Deputy865 (http://miairsoft.proboards.com/user/5358) on MiA.

deputy865

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Re: HYDRID - Operation Throwdown I - Copemish, MI
« Reply #2 on: April 30, 2015, 11:52:13 AM »
I registered here! Yes, if you have any questions, feel free to leave a comment on here, or go join the official Facebook page and ask me there. This event will be posted all over so we can get the most exposure. I should be pretty easy to get ahold of!

Hope to see you all out there.

Shane

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #3 on: April 30, 2015, 05:21:06 PM »
I've gone father north for less promising games so I'm definitely going to try and make it.

Breathe

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #4 on: May 20, 2015, 01:08:50 AM »
I wont know until late june but myself and perhaps a few more would love to join.

Edit: I'm pre-registered. Possibly 4 more coming as well. Green team, Will switch to Civs if necessary.
« Last Edit: May 21, 2015, 03:12:54 PM by Breathe »

Breathe

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #5 on: May 28, 2015, 02:57:33 PM »
Myself and 4 more are coming. All of us are pre-registered for green team. More are probably going to join within the next week or so.

Serfis

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #6 on: June 27, 2015, 10:37:05 AM »
How's the roster looking?

deputy865

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #7 on: June 29, 2015, 11:53:46 AM »
It's looking good!! I will have one posted on July 1. I imagine more should start funneling in now that the event is getting closer and it's easier to plan for.

Shane

Breathe

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #8 on: July 09, 2015, 01:03:07 AM »
Any roster yet? Also, I'd like to talk about the rules for external powered gas gun users. I'll send you a PM.

deputy865

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #9 on: July 14, 2015, 11:44:42 AM »
Sorry for the late roster!

We are sitting at 25 pre-paids. Again, this list is for prepaid only! We still have quite a bit of guys coming out who are not on this list. We will start adding them to the list irregardless to try to get a more accurate count on our numbers!

Green (27)

Jayrwin L.
Marcus C.
Josh W.
Joe C.
Scott Fischer.
Brighton L.
Steven M.
Domenick C.
Tom B.
 Jason P.
Christopher C.
Mason C.
Dre M.
Braden C.
Wyatt E.
Michael D.
Paul L.
Terry R. II
Joseph P.
Matthew M.
Matt C.
Steven D.
Sean L.
Mace P.
Gwendolyn R.
Nick C.
Andrew B.

Tan (15)

Shane V.
Chase R.
Justin H.
Philip R.
Zak D.
Jared C.
Zach C.
Joe O.
Matt L.
Josh P.
Jordan N.
Brad H. +3
« Last Edit: July 30, 2015, 08:11:40 AM by deputy865 »

Breathe

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #10 on: July 19, 2015, 10:06:19 PM »
You are missing a Paul L. for green team.

flameresistant

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #11 on: July 21, 2015, 02:50:31 PM »
Please Advise:

Terry Robb II has sent his Pre-Registration payment. Please add him to the Green Team once his payment has been confirmed.

Thanks,

deputy865

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #12 on: July 27, 2015, 11:28:30 AM »
Bump it up!

Event is super close and we are all looking forward to it!

Final details have been all hashed out; it's gonna be intense.

Breathe

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #13 on: July 29, 2015, 02:57:56 AM »
If necessary my group of eleven will switch to civilian clothes and join tan. this would only happen though if teams can be somewhat balanced. If theres like 40 green and only 20 tans we'll turn our coats.

deputy865

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Re: HYDRID - Operation Throwdown I - Copemish, MI - 1 AUG 2015
« Reply #14 on: July 29, 2015, 02:08:18 PM »
Thanks Breathe!

We will be mostly wearing black shirts, tan pants.

Really surprised the tan numbers aren't too high :/