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Airsoft Discussion / Re: State of the community and ideas to improve MIA going forward.
« on: October 02, 2017, 11:43:56 AM »
The only thing I would question there is the size of the community, I don't have the numbers and I wasn't back yet during that 2008ish time frame. But from what I've seen in the member numbers etc, it looks like the community as a whole may have been bigger back then than it is today combining forum numbers along with facebook. That of course doesn't include more break off groups etc on facebook which could easily account for the different feel of the community.
I do agree though that the loss of the fields mentioned certainly effected MIA and airsoft within Michigan. And not to degrade the conversation into MSW/LC discussion. But I think at the end of the day that whole incident and following controversy hurt airsoft as a whole. It drove further division I think between players and who they were supporting by attending games. And I completely understand the guys who picked one side or the other, but I think putting players in a position where they have to pick is going to hurt both sides and isn't going to help airsoft grow as a hobby. But time frame wise that also occurred during this same stretch of decline and I do think that played a role. It came at a bad time to have a big issue within the community, and it was also an issue earlier with Blacksheep as well and that whole controversy.
The one place I'm not sure I agree maybe I do but I'm torn is on REC games. I think of REC and scenario games as two independent things. Within a very small community of players sure they will draw guys from one to the other, particularly I think REC players will be less likely to go to a scenario game if they are just used to REC games. But I don't think it goes the other direction, if you typically play scenario games and you've got the choice between that and REC I think most guys will go scenario. I do think REC games can give a good introduction to more serious play, and sometimes be used for another step of scenario or milisim lite types of games to let guys decide if they would like to take it to the next step.
I think another thing though with milsim/scenario/anything more in depth than a rec game is making sure to educate the community about the game itself and it's requirements. Just as an example and not a great one but an example none the less. When I went down to Irene first large scale game I've been to, first time anything more than a local game since I've been back. I researched, posted, asked questions and generally tried to find any information I could to be prepared. I also then passed all that to my guys I was bringing with so we were all up to speed. We still missed some things, and we still could have done better. That wasn't a crazy intense game as far as what was needed etc, but the information was way harder to find than I think is practical. I'm a research junkie, and if it weren't for me I don't honestly think most of my guys would have found allot of the minor stuff needed etc. Since there is also variation in the hosts, that requires different gear etc. That's something I think could really be improved with allot of hosts of more in depth games. Insure the players know exactly what to bring and what is needed for the game, otherwise some guys will just think it's too difficult to figure out and may not attend when otherwise they could. And I can't speak for all games, but I have researched games other than Lion Claws over the years and run into some of the same headaches.
So I think getting that information out there and easy to process for new players to that particular host/series/events, would be a big help to the community as well as drawing in new players to those games. Possibly even as simple as youtube videos explaining rules and such(which to their credit LC did do some of, but it was far too few, and too little information).
That though at least from my perspective would be a huge help to new players of that particular host, especially if they don't have players near them to be able to bounce questions off of. As well when you ask some of those questions you get replies like "oh that doesn't really matter". And while that may be true, maybe they don't enforce that rule in particular but it's good to know the "goal" rather than the accepted standard of play so to speak. And as it stands often times it's very confusing for most players who haven't attended that sort of event in the past to figure out the details and get all their ducks in a row before showing up to play.
Luke
I do agree though that the loss of the fields mentioned certainly effected MIA and airsoft within Michigan. And not to degrade the conversation into MSW/LC discussion. But I think at the end of the day that whole incident and following controversy hurt airsoft as a whole. It drove further division I think between players and who they were supporting by attending games. And I completely understand the guys who picked one side or the other, but I think putting players in a position where they have to pick is going to hurt both sides and isn't going to help airsoft grow as a hobby. But time frame wise that also occurred during this same stretch of decline and I do think that played a role. It came at a bad time to have a big issue within the community, and it was also an issue earlier with Blacksheep as well and that whole controversy.
The one place I'm not sure I agree maybe I do but I'm torn is on REC games. I think of REC and scenario games as two independent things. Within a very small community of players sure they will draw guys from one to the other, particularly I think REC players will be less likely to go to a scenario game if they are just used to REC games. But I don't think it goes the other direction, if you typically play scenario games and you've got the choice between that and REC I think most guys will go scenario. I do think REC games can give a good introduction to more serious play, and sometimes be used for another step of scenario or milisim lite types of games to let guys decide if they would like to take it to the next step.
I think another thing though with milsim/scenario/anything more in depth than a rec game is making sure to educate the community about the game itself and it's requirements. Just as an example and not a great one but an example none the less. When I went down to Irene first large scale game I've been to, first time anything more than a local game since I've been back. I researched, posted, asked questions and generally tried to find any information I could to be prepared. I also then passed all that to my guys I was bringing with so we were all up to speed. We still missed some things, and we still could have done better. That wasn't a crazy intense game as far as what was needed etc, but the information was way harder to find than I think is practical. I'm a research junkie, and if it weren't for me I don't honestly think most of my guys would have found allot of the minor stuff needed etc. Since there is also variation in the hosts, that requires different gear etc. That's something I think could really be improved with allot of hosts of more in depth games. Insure the players know exactly what to bring and what is needed for the game, otherwise some guys will just think it's too difficult to figure out and may not attend when otherwise they could. And I can't speak for all games, but I have researched games other than Lion Claws over the years and run into some of the same headaches.
So I think getting that information out there and easy to process for new players to that particular host/series/events, would be a big help to the community as well as drawing in new players to those games. Possibly even as simple as youtube videos explaining rules and such(which to their credit LC did do some of, but it was far too few, and too little information).
That though at least from my perspective would be a huge help to new players of that particular host, especially if they don't have players near them to be able to bounce questions off of. As well when you ask some of those questions you get replies like "oh that doesn't really matter". And while that may be true, maybe they don't enforce that rule in particular but it's good to know the "goal" rather than the accepted standard of play so to speak. And as it stands often times it's very confusing for most players who haven't attended that sort of event in the past to figure out the details and get all their ducks in a row before showing up to play.
Luke