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Author Topic: SCEN. OP Nuke CRU  (Read 10251 times)

clark

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SCEN. OP Nuke CRU
« on: April 07, 2016, 12:19:37 AM »
ALL STANDARD MIA RULES WILL BE IN EFFECT

WHEN:Sunday July 10th, 2016
Chrono and briefing starts at 10AM
scenario begins at 11AM
45 min Lunch break at 2pm
game will resume at 2:45PM and end at 5PM
the field does have snacks and drinks for sale. you can bring a lunch or go to a nearby restaurant.

WHERE:CRU Paintball: 4403 Clio Rd, Flint, MI 48504

REGISTRATION
Cost $20.00 cash or credit paid on site
age limit: 16+
waiver will be signed on site. parent or legal guardian must also sign if you are under 18.
post below your name, call sign, team you wish to play on, and any guests you are bringing.

Biodegradable BBs only

FPS LIMITS:1 - 350.0 FPS (0.01j - 1.07j) - Arms length engagement.
350.1  - 410.0 FPS (1.08j - 1.49j) - 20 foot engagement limit.
410.1 - 500.0 FPS (1.50j - 2.32j) - 50 foot engagement limit (Permanent Semi-Auto or Bolt Action Only).
500.1 - 550 FPS (2.33j - 2.69j) - Bolt action replicas only. max 550 FPS limit. No exceptions.
GUNS MUST CHRONO USING .2g BBs

SAFETY REQUIREMENTS
- ANZI Z87.1 rated full seal eye protection only, no exceptions.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Barrel bags are required in all safe areas! they are available for rent or purchase inside the store if needed


RESPAWN AND MEDIC RULES
   Each team will have 1 medic. Medics must tie a green rag to the injured player to revive them. Each medic will have a max of 5 rags at a time. The Russian medic will start with the 5 rags but the allied forces must first find the medical supply box lost in the crash. A player can only be revived once per respawn. Once a player is revived and killed again he or she must walk back to the respawn and remove the green rag before re-entering the game. The green rag will be left at the spawn until the medic goes back to retrieve them. Only medics can handle the green rags. a downed player has a 90 second bleed out, meaning after you are shot, if you are not revived by a medic within 90 seconds you are dead and must walk back to your respawn area. If a player is shot again after being downed the player is dead. Downed players can not move on their own but can be dragged to safety by teammates if they agree to be dragged. (please ask permission before putting your hands on other players for any reason)  Once you reach the respawn area you can immediately re-enter the game.
Respawn areas will be clearly marked out and neither team will be able to shoot into a respawn area.

Bang kills are NOT in effect
if you are too close to engage with your weapon you must pull out your side arm, tag them and say "knife kill" (using hand or replica knife ect.) or ask them if they want to surrender But you can in no way break your engagement limits.

NO REAL STEEL FIREARMS OR KNIFES ALLOWED ON SITE

TEAM UNIFORMS
gear color such as vests and holsters do not matter. only uniform color/ patterns
   Green- (US, SAS, and UN)
M81 Woodland, MARPAT, Woodland DPM, Tiger Stripe, OD Green, and Alpenflage
   Tan- (Russian forces)
Three Color Desert, Six Color Desert, Arid MARPAT, ACU, ABU, Black, Urban, Multicam and Contractor (khaki pants with black top)



Mid/low caps will be encouraged but not required.



Scenario story
   It is July 10th 2016 and the UN has caught wind of Russia stockpiling nuclear weapons and have ordered a shut down of all nuclear activity. After hearing no response from Russian leaders about the matter, Britain has sent in spys to make sure the Russians have stopped all activity. But when the Russians realize what is happening they take it as a hostile act and begin prepping 3 launch sites. With the spys now believed to be dead or captured Britain is sending in the SAS along with some UN and American forces to shut down this Russian act of aggression.

objectives
   3 nuclear launch sites must be found and disarmed via uplink (once a launch site is found the allied forces must raise a flag on site to signal an uplink and defend that position for a consecutive 10 mins. If the Russians lower the flag within that 10 mins the connection to the uplink will be lost and the allied forces must try again.
   Other side missions such as hostage rescue and bounties will also be part of the scenario but will not be revealed until specific times during the scenario.

REGISTERED PLAYERS

ALLIED FORCES (Green team)
1. Will Lawrence
2. Matt Worley
3. Joe Hall
4. Nik Oneil
5. Austin Ausmus
6. Fear Roback
7. Kyle simon
8. Damian Thomas Strong
9. Steven M. Babcock

RUSSIAN FORCES (Tan team)
COMMANDING OFFICER- Corey Moore
MEDIC- Amy Moore
1. Sam Palmeter
2. Justin Rizzo
3. Cody Stier
4. Matthew Moretuzzo
5. Nick Phillips
6. Brady Secord
7. Logan LaBean
8. Kyle McCormick
9. Nick Hudak
10. Adam Hudak
« Last Edit: June 09, 2016, 01:02:51 PM by clark »

Pagan

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Re: Any interest in an OP at CRU paintball?
« Reply #1 on: April 07, 2016, 06:33:39 PM »
You'll get more interest with more information.

Not many people will sign up if they have no idea what the event is going to be like.

clark

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Re: SCEN. OP Nuke CRU
« Reply #2 on: April 08, 2016, 04:36:24 PM »
Looking for volunteers to be commending officers for each side. Become a leader and rally up your men!

« Last Edit: April 20, 2016, 01:21:00 PM by clark »

clark

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Re: SCEN. OP Nuke CRU
« Reply #3 on: April 20, 2016, 01:19:43 PM »
I took some pictures of the field so the players know what the terrain is like. (The wooded areas are green when the trees come back. its not all dead lol.























Bushmaster36R

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Re: SCEN. OP Nuke CRU
« Reply #4 on: April 20, 2016, 09:33:10 PM »
I may be in with another. We are figuring out details now.
"To be prepared for war is one of the most effective means of preserving peace." -George Washington
"I have a lot of Gucci gear and I barely use it" - Me

clark

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Re: SCEN. OP Nuke CRU
« Reply #5 on: May 10, 2016, 06:56:50 PM »
The field is soon to almost double in size so im getting rid of the player cap. Bring your whole team if you wish. There will be room for everyone!

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