I think it's important to provide some context about the MiA community of the past to better understand how we've gotten to where we are today.
First, back in the 2008-2012 time period, the community was smaller and tighter knit.
Second, the community had a central meeting place - the old Proboards forum.
Third, due to the size of the community, games were structured much differently than today with an emphasis on, at the very least, scenario style play.
So how did we arrive at the fragmented, rec-game focused community we have today?
The most significant contributing factor, in my opinion, was a fairly large collapse in the number of fields available for large games.
In 2017, Michigan community (i.e. not national level) scenario or milsim events were held at, as I recall, two fields. Operation Fading Light was held at Hole in the Wall Paintball in Bangor and The Throwdown was held at Traverse City Paintball in Copemish.
These were, again as I recall, the two largest events in Michigan in 2017 with a focus on a longer, more complex style of play.
In the past, large events were held at the following fields
WMI/SABR/Youngs - GR - NO LONGER ACTIVE
SFOD - Davison - NO LONGER ACTIVE
Hell Survivors - Pinckney - NO LONGER ACTIVE due to field owner issues
Futureball - Whitmore Lake - NO LONGER ACTIVE due to field owner issues
Phoenix North/Haunted Hay Ride - Lenox - NO LONGER ACTIVE
Chaos Paintball - Charlotte - NO LONGER ACTIVE
Splatmandu - Three Rivers - NO LONGER ACTIVE
Matrix Airsoft - Ypsilanti/Other places - NO LONGER ACTIVE (?)
Area 51 Paintball - Mancelona - NO LONGER ACTIVE
The Swamp - West Branch - NO LONGER ACTIVE
Hole in the Wall Paintball - Bangor - ACTIVE
Action Paintball/No Limits - Taylor - ACTIVE
TCP - Copemish - ACTIVE
So, as demonstrated above, many large fields which were once used to host larger events are no longer available due to a variety of factors.
Simultaneously, as bigger fields were closing down or becoming unavailable, smaller, more rec-focused fields were popping up. I'm not much of a CQB/Indoor player, so any list of these fields I could put out would be incomplete, but suffice to say that there have been a LOT of these little fields. Generally, they would pop up for a year or two and then change names, move locations or close. MCA Indoor is just one in a long line of smaller, rec focused CQB type places that included others like Farmington CQB, Phoenix Tactical, Eastside and Tango Down. In addition, places like Matrix, MCA Outdoor, Toxic and Action Paintball provided players with rec games on a fairly regular basis.
Back when I started playing in 2006 all the way through to around the 2010 period, the community was so small that people had to travel to games in order to play. There really were no rec game facilities providing weekly games as there are now. Big games were hosted monthly or every other month at big fields across the state. One month a big game might be at Hell Survivors and the next month it could be at Bangor. In the winter months, Chaos Paintball in Charlotte regularly hosted a big scenario event.
The point here is that there were no weekly rec game opportunities for players to get their airsoft "fix." You either drove to several big fields throughout the season or you had to wait until a big game came to your area.
Today we have tons of opportunities for people to play rec type games and, in my opinion, all of the energy and hype gets blown on those events rather than people focusing on attending big events - which are not even available anymore due to the lack of big fields we've been experiencing.
Bigger places like Dirty Paintball/MCA Outdoor or 82nd Airborne have a hard time competing in an environment where games are being offered every weekend at several sites within an hours drive.
I know this is a long post, so I'll just wrap up here.
Bottomline: if you want to encourage bigger games, scenario games, milsim games, you've got to encourage people to get away from the weekly rec game addiction and educate them to appreciate a more complex, higher level of play. In addition, you've also got to create partnerships with the existing fields and maintain those relationships. Hell Survivors and Futureball have solid facilities, but no one wants to play there due to staff issues that could probably be corrected with some dialogue. Lastly, we've got to encourage an ethos of educating and taking new players under the wings of veteran players - not driving new players away with elitism, vitriol or "my team shits on your team" nonsense.
The only thing I would question there is the size of the community, I don't have the numbers and I wasn't back yet during that 2008ish time frame. But from what I've seen in the member numbers etc, it looks like the community as a whole may have been bigger back then than it is today combining forum numbers along with facebook. That of course doesn't include more break off groups etc on facebook which could easily account for the different feel of the community.
I do agree though that the loss of the fields mentioned certainly effected MIA and airsoft within Michigan. And not to degrade the conversation into MSW/LC discussion. But I think at the end of the day that whole incident and following controversy hurt airsoft as a whole. It drove further division I think between players and who they were supporting by attending games. And I completely understand the guys who picked one side or the other, but I think putting players in a position where they have to pick is going to hurt both sides and isn't going to help airsoft grow as a hobby. But time frame wise that also occurred during this same stretch of decline and I do think that played a role. It came at a bad time to have a big issue within the community, and it was also an issue earlier with Blacksheep as well and that whole controversy.
The one place I'm not sure I agree maybe I do but I'm torn is on REC games. I think of REC and scenario games as two independent things. Within a very small community of players sure they will draw guys from one to the other, particularly I think REC players will be less likely to go to a scenario game if they are just used to REC games. But I don't think it goes the other direction, if you typically play scenario games and you've got the choice between that and REC I think most guys will go scenario. I do think REC games can give a good introduction to more serious play, and sometimes be used for another step of scenario or milisim lite types of games to let guys decide if they would like to take it to the next step.
I think another thing though with milsim/scenario/anything more in depth than a rec game is making sure to educate the community about the game itself and it's requirements. Just as an example and not a great one but an example none the less. When I went down to Irene first large scale game I've been to, first time anything more than a local game since I've been back. I researched, posted, asked questions and generally tried to find any information I could to be prepared. I also then passed all that to my guys I was bringing with so we were all up to speed. We still missed some things, and we still could have done better. That wasn't a crazy intense game as far as what was needed etc, but the information was way harder to find than I think is practical. I'm a research junkie, and if it weren't for me I don't honestly think most of my guys would have found allot of the minor stuff needed etc. Since there is also variation in the hosts, that requires different gear etc. That's something I think could really be improved with allot of hosts of more in depth games. Insure the players know exactly what to bring and what is needed for the game, otherwise some guys will just think it's too difficult to figure out and may not attend when otherwise they could. And I can't speak for all games, but I have researched games other than Lion Claws over the years and run into some of the same headaches.
So I think getting that information out there and easy to process for new players to that particular host/series/events, would be a big help to the community as well as drawing in new players to those games. Possibly even as simple as youtube videos explaining rules and such(which to their credit LC did do some of, but it was far too few, and too little information).
That though at least from my perspective would be a huge help to new players of that particular host, especially if they don't have players near them to be able to bounce questions off of. As well when you ask some of those questions you get replies like "oh that doesn't really matter". And while that may be true, maybe they don't enforce that rule in particular but it's good to know the "goal" rather than the accepted standard of play so to speak. And as it stands often times it's very confusing for most players who haven't attended that sort of event in the past to figure out the details and get all their ducks in a row before showing up to play.
Luke
I agree with you both on several different areas. You guys hit the nail on the head pretty well, I'll elaborate further:
1) The dissolution of the older (MiA Proboards) forum caused a "virtual" floor to drop out of the community. We can still access the old forum for information, but we cannot post nor can any new members join. This furthermore prompted the creation of the new (miairsoft.org) forum; thanks Luke!
More or less, we had to start not quite from zero, but decently close if you understand my meaning. There were several of us that already had knew each other both on and off the field in the sport so when recreating it, we had a bit of player base to start with.
2) Community fragmentation has not helped the process. I believe the facebook group was created before the downfall of the old Proboards forum, however if memory serves me right it was around for a few years beforehand (just looked, it's been around since at least 2007). We have 1,018 members here on the forum and 2,434 members in the facebook group. A bit skewed...
However there is now: West Michigan Airsoft, Michana Airsoft Coaltion, West Michigan Airsoft Game Finder, and I believe Kalamazoo Airsoft has a group as well... Anyone else see the problem here? Because I know for a fact from the posts and members you see that there are many people in all of the groups that are not a member of another Michigan related group.
Even if each split off group only has 500 members, that's a huge section of the playing population in Michigan that is "disconnected" from other people, events, and information because of this. I'm not going to say it's the only thing, but it's certainly not helping the matter at all...
3) As Gimpalong said, there was a large amount of fields that are no longer hosting airsoft events for various reasons; whether it be economic, disagreements, or the place simply closed. At about the same time several places began hosting recreational style games, so the market began to shift slightly.
The first event I attended was Operation: Red Out hosted at Futureball in 2006 and my first public, hosted event with Hole in the Wall Paintball was in October of 2006. Damn near none of the locations that were around then are around now.
From the prospective of an event host, I know that Bangor, Michigan is far from a major population center (Kalamazoo/Portage) but event turnouts across the board have dropped dramatically over the years. I live in the Portage area and work part-time at the paintball field on the weekends, it's not that far. As was said above, sometimes you just gotta drive...
Over on my end, it's like pulling teeth to get people to sign-up for a scenario event, even if no payment is required until the day of the game. People rarely ask questions, or post anything. People over the last few years have simply just shown up at event registration, which is fine. But people like to see the numbers and people that are attending a game, I have told people all summer long to sign up for this event or that event. Just clicking the "Attend" button on a facebook event post just isn't good enough guys...
The rise in recreational style games over the years can probably be attributed to the cost and time of operating a field. Property size, infrastructure (existing or planned), capital and sheer amount of time involved with all of it can play a key factor for game style and size. You can't cram 100 people on 5 acres... Sometimes you need more than a tree to hide behind... And all of that takes time, labor, and money.
Depending on who owns the land, they might not want any structures or bunkers on it at all... I started playing on the 10 acres my grandparents own with my friends, I always assumed we shouldn't construct anything and we never did. Prohibitive in one regard, common sense in another.
I've began hosting a recreational game every Sunday to keep pace with other local fields doing the same thing. If you have 50 players total, spread across five different fields; everyone gets 10... And that's what it's been all summer long. We have some dedicated players that drive from the Grand Rapids and Holland area, but practically none from Kalamazoo; I find that strange considering proximity.
4) The individual tastes of the player will be reflected in the style of games they choose to play or host...
- Some people want a laid back, relaxed, chill day of airsoft; Recreational game.
- Some people want a slightly more rigid set of rules with more structure; Scenario, Hybrid, or older style Milsim games.
- Some people want a very rigid, strict, and highly regulated/structured game; Current Milsim events.
I fall into the 1st to 2nd category. Scenario, Hybrid, or the older Milsim games we used to have were fun. Simply put, if I wanted to stay up for 20 hours playing and then do a night watch for 4 hours, I would have joined the military... It's just not the style of airsoft that I like to play.
It's not my type of game to play nor host personally. I open Hole in the Wall Paintball up to outside hosts that want to use our location for whatever type of event they want to hold, but it's not something I plan on hosting myself.
I like games with some structure (uniform regulations, weapon type-ammunition regulations, etc), but I also keep in mind you see a broad range of airsofters at events from actual combat veterans to the high school kid. And it's reflected in the styles of events I host. Operation: Flash Fire/Firestorm would be a great example. Somewhat structured but not intimidating to newer players.
My point with this whole thing is all locations need to be inclusive of all players, game tastes, and styles of play. Keep in mind that everyone needs to start somewhere, we all did.