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Messages - Canto

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121
Projected (RSVP) Roster
As of July 21st, 2019

Projected Total: 17+

United States (Green Team): 08

Uniforms: M81 Woodland, Woodland MARPAT, Woodland DPM, Tiger Stripe, OD Green, Alpenflage, Contractor, and Street Clothing.

Commanding Officer: Sineway, Joey
Executive Officer: Sisson, Mike
Medic 1: Grott, Nathan
Medic 2: [Sineway, Jake
Medic 3: Position Available
Medic 4: Position Available

- Kim, Young
- Hunt, Eric
- Sisson, Mike
- Ash, Chris


Imperial Japan (Tan Team): 09

Uniforms: Multicam, Three Color Desert, Six Color Desert, Arid MARPAT, ACU, ABU, Black, and Urban.

Commanding Officer: Joker
Executive Officer: Position Available
Medic 1: Conman
Medic 2: Carter
Medic 3: Position Available
Medic 4: Position Available

- Louis, Robert x 3
- Holmes, Brad x 3



- Uniforms that follow either a green based pattern or a tan based pattern, but are not listed will be automatically be placed with a faction of similar color. Message for details or information.
- Ghillie Suits are allowed on either faction.
- Mismatched uniforms are not allowed under any circumstances. (IE: Woodland Pants and a Six-Color Desert Jacket).
- Gear color is irrelevant to uniform/faction requirements for all players.
- All participants not following set uniform regulations will be issued either a red or blue colored armbands for player identification.

* Multicam, Contractor, and Civilian Clothing are considered "swing uniforms" and may be switched between factions for logistics.
- 'Contractor' (Private Military Contractor) is defined as khaki colored pants and a black top. No exceptions.

122
Airsoft Events / SCN: Operation: Cherry Blossoms ~ 07/27/2019 @ HITW
« on: March 26, 2019, 05:02:23 PM »
Operation: Cherry Blossoms
Saturday, July 27th, 2019

Players are asked to post and communicate about upcoming games with other people. Turnouts will often increase if people know more people are going to attend a given event. Please help spread the word for larger game turnouts.

To all participants, World War II era uniforms and/or gear is NOT required for participation in this event. This would be too restrictive and too niche for 90% of players.

Hole in the Wall Paintball - 24262 66th Street, Bangor, Michigan 49013
(269) 353-2978

Ages: 14+
Participant Fee: $35.00 (Walk On, Cash Only! No Credit Card On Site), $25.00 (PayPal Prepay).
Prepay (PayPal) Information: armoryairsoft@gmail.com (Due By: 07/01/2019).
~ 2, Rental Units Available (Entry, Replica, Mask, and 500 Rounds) - $35.00 Per Person. Limited quantity.

- Signature of parent or guardian required for all minor participants.
- Waivers will be available at game registration.
- Free event camping open to all participants 18 and up.
- Minors 16 and up with parents or guardians are allowed.

Useful Links: {Field Waiver}, {To Bring Checklist}, {Driving Directions}, {Weather Conditions}.

Walk-On Registrations: Post in the official event thread with your name, call-sign, team, and what faction you would like to play on (Green or Tan). Payment will be made at field registration, cash only. No credit card sales.

- All walk-on registrations must have a signed-dated waiver before participation. Additional waivers will be available at event registration.

Prepay Registrations: Paypal registration amount to armoryairsoft@gmail.com. Please include your name, call sign, team, and which faction you would like to play on.

- Please mark all prepays with the subject "Op: Cherry Blossoms Registration".
- Include your participant information (Name/Callsign, Desired Faction, and Number of Players Attending).
- Please print your PayPal payment conformation and bring it to registration! This is proof you have prepaid!
- All prepay registrations must have a signed-dated waiver before participation.
- Additional waivers will be available at event registration.

Event Times:

Pre Event Camping Opens: 2:00 PM, Friday, July 26th, 2019.
Registration/Chronograph Open: 9:00 AM, Saturday, July 27th, 2019.
Event Briefing/Field Walk On: 10:00 AM.
Game Start: 10:15-10:30 AM.
Lunch Period: 1:30-2:30 PM.
Game Resumes: 2:40 PM.
Event End: 5:00 PM.
Post Event Camping Opens: Conclusion of Event.

- For the complete event story line, please see the information at the bottom of this post.
- For Historical Information: https://en.wikipedia.org/wiki/Operation_Cherry_Blossoms_at_Night

Eye Protection Regulations:

- ANSI Z87.1 rated full seal eye protection only, no exceptions.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Lower face protection (Mesh Lowers, Mouth Guards, Etc) not not apply to this.

Uniform Requirements:

To all participants, World War II era uniforms and/or gear is NOT required for participation in this event. This would be too restrictive and too niche for 90% of players.

United States (Green Team): M81 Woodland, Woodland MARPAT, Woodland DPM, Tiger Stripe, OD Green, Alpenflage, Contractor, and Street Clothing.

Imperial Japan (Tan Team): Multicam, Three Color Desert, Six Color Desert, Arid MARPAT, ACU, ABU, Black, and Urban.

- Uniforms that follow either a green based pattern or a tan based pattern, but are not listed will be automatically be placed with a faction of similar color. Message for details or information.
- Ghillie Suits are allowed on either faction.
- Mismatched uniforms are not allowed under any circumstances. (IE: Woodland Pants and a Six-Color Desert Jacket).
- Gear color is irrelevant to uniform/faction requirements for all players.
- All participants not following set uniform regulations will be issued either a red or blue colored armbands for player identification.

* Multicam, Contractor, and Civilian Clothing are considered "swing uniforms" and may be switched between factions for logistics.
- 'Contractor' (Private Military Contractor) is defined as khaki colored pants and a black top. No exceptions.

Engagement Limits:

- 1 - 350.0 FPS (0.01j - 1.07j) - Arms Length Engagement.
- 350.1  - 410.0 FPS (1.08j - 1.49j) - 20 Foot Engagement.
- 410.1 - 500.0 FPS (1.50j - 2.32j) - 50 Foot Engagement (Permanent Semi-Auto or Bolt Action Only).
- 500.1 - 549.9 FPS (2.33j - 2.69j) - Bolt Action Replicas Only.
- 550 FPS+ (2.7j) - Prohibited Under All Circumstances.

- Velocities will be measured using the weight of BB being used.
- FPS and Joules will be used for this event.
- All replicas will be issued 'chronograph' tags after being registered and measured. These must remain on the replica for the entire event.

Ammunition-Weapon Regulations:

Handguns, Shotguns, Submachine Guns, and Assault Rifles: 1,000 Rounds.
- All magazine (Low, Mid, or High Capacity) types allowed.

Support Weapons: 2,500 Rounds.
- All magazine (Low, Mid, High Capacity, Box, or Drum) types allowed.

Sniper Rifle and Designated Marksman: 500 Rounds.
- Low or Mid Capacity Magazines Only.

Rocket Launchers, Landmines, IED's, Etc: Undetermined (Normally Allowed).
- Prior field approval only.

Sound Grenades: Allowed.
- Kill Radius: 15 feet.

Smoke Grenades (Hot and Cold Burn): Allowed.
- Allowed with common sense use (if it's starting a fire, put it out).
- Don't ruin it for everyone else (lifetime bans will be issued for reckless use).

- Additional amounts of ammunition or personal items may be left at prospective team respawn location (at your own risk).
- Participants may leave the event at any point to retrieve additional quantities of ammunition, etc stored in other locations (staging area, vehicles, campsites, etc) and may resume game-play immediately by walking to the prospective teams re-spawn location.

Barrel Bag/Barrel Plug Regulations:

- All participants must have a barrel bag or a muzzle plug on or in their replica when out of gameplay.
- Barrel bags are available at paintball registration for $7.00 each.

Re-Spawn and Medic Rules:

Three lives per player! Life count resets with each new respawn.

- 15 minute respawns, using a 'Clock Respawn' system. Respawns are done every 15 minutes!
Example: 12:00, 12:15, 12:30, 12:45, 1:00, 1:15...
- Clocks are located at the spawn point for each team.
- Players are prohibited from assaulting either respawn location.
- Re-spawns are located outside of all field borders.

- Medic's must keep both hands on a wounded player for one minute in order to 'heal' a wounded player.
- Players have three 'lives' per re-spawn. Players may only be healed three times per re-spawn.
- All players have a two minute 'Bleed-Out' time. Players may chose to respawn instead of waiting 120 seconds.
- Friendly players are allowed to use a 120 second 'Stabilize' time for wounded players. Players must keep two hands on the wounded player to stabilize.
- 2 person drags are allowed to move wounded players out of combat to a friendly medic. Players must ask consent before drag action occurs.
- If a player is hit a second time while bleeding out (wounded), being stabilized, being healed, or being dragged; the player is considered 'dead' and must return to their prospective respawn.

Bang Kills:

- Bang kills will not be allowed for this event. Players will replicas firing over established velocity limits must use a sidearm to engage closer targets or in small environments.

Knife/Bayonet/Touch Kills:

- Participants may opt to use a simple 'Touch Kill' to quietly disable an opponent. Players must say "Knife Kill" to the opposing party and physically touch the other.
- Participants may use a replica knife/bayonet to also conduct a kill using a physical touch.
- Do not jab, physically assault, or use undue amounts of force.
- Real-Steel knives and bayonets are prohibited under all circumstances.

Surrender Rules:

- No surrender rules of any kind will be in place for this event.

Lost-Found Items and Stolen Property Policy:

- Hole in the Wall Paintball LLC and/or affiliates will not be held responsible for lost, damaged, or stolen property of any kind on field grounds.
- Participants are strongly advised to not take unnecessary items onto field grounds or playing areas.

General Field Information:

- HPA fills are available on site. $5.00 for all day air fills, up to 2,500 PSI.
- CO2 fills are available on site. 9 oz - $1.00, 12 oz - $2.00, 20 oz - $3.00 , 24 oz - $4.00.
- 2,500 .25 BB's - $20.00 Per Bottle.
- CO2 Powerlets - $1.00 Each.
- Green Gas - $15.00 Per Can.
- Insect Repellent - $7.00 Per Can.
- Barrel Bags - $7.00 Each.
- Rental Masks - $5.00 Each.
- Various Uniforms (Limited) - $20.00 Per Piece.
- Rental Units [2] (Entry, Replica, Mask, and 500 BB's) - $35.00 Per Rental.

- Power outlets are available on location.
- Live firearms (real steel) are not permitted on field property.

Lunch Period:

To Be Determined

What To Bring Checklist:

- Printable What To Bring Checklist -,

Questions? Want to sign up? Post in this event thread or send a message.


Operation: Cherry Blossom Storyline

For Historical Information: https://en.wikipedia.org/wiki/Operation_Cherry_Blossoms_at_Night

"We call upon the government of Japan to proclaim now the unconditional surrender of all Japanese armed forces and to provide proper and adequate assurances of their good faith in such action. The alternative for Japan is prompt and utter destruction."

- Potsdam Declaration (Harry Truman, Winston Churchill, Chiang Kai-shek).

“I consider the Joint Proclamation a rehash of the Declaration at the Cairo Conference. As for the Government, it does not attach any important value to it at all. The only thing to do is just kill it with silence. We will do nothing but press on to the bitter end to bring about a successful completion of the war.”

- Prime Minister Suzuki.

Allies Drop Atomic Weapons On Japanese Cities of Hiroshima and Nagasaki

The United States with the expressed permission of the United Kingdom has dropped two different types of atomic weapons on the Japanese cities of Hiroshima and Nagasaki. “Fat Man” and “Little Boy” have caused massive amounts of damage to both cities, resulting in devastation of local infrastructure, utilities, military installations, and the deaths of thousands of Japanese citizens. The use of these new weapons developed in conjunction with Great Britain, is hoped to push the remnants of the Japanese Empire into capitulating and accepting the terms of the Potsdam Declaration

Japanese Submarines and Aircraft Sighted Off The California Coast

The United States Navy has intercepted five Japanese bombers launched from I-400 class submarines. The Imperial aircraft managed to evade radar detection and were not spotted until they were within 2 miles of San Diego. Damage however, appears to be minimal, with downed aircraft crashing into nearby structures and roadways. The aircraft were reported to be lightly armed with unknown types of ceramic bombs along with conventional gravity bombs. The remaining Submarines sunk the Destroyers USS Hamilton and USS Columbus before disappearing before the waves west of California.

The United States Navy in conjunction with the Air Force has reinforced anti-aircraft defenses along the California coastline with the expectation of further Japanese attacks in the Pacific region. In addition to reinforced anti-air defenses, the Navy has begun to conduct more thorough patrols of nearby sea lanes and ports.

Mysterious Illness Reported Near Los Angeles and San Diego

Hospitals and clinics around Southern California have been flooded with people seeking treatment for an unknown illness that is sewing panic among locals. Swollen lymph nodes, tumors, and a high fever have been reported by patients and medical staff in the affected areas. The illness, now dubbed as “Diego Fever” has baffled members of the medical community and scholars around the country. Having already caused 15 deaths, hospitals and clinics are scrambling to discover the source of this mysterious sickness and how to effectively treat it before more deaths occur. Doctor’s from the military have also been recruited to aid with local relief efforts and attempt to study this illness.

Multiple makeshift clinics and treatment centers have sprung up in various parts of Southern California. Some staffed by auxiliary members of the military in conjunction with local medical personnel, others by the American Red Cross. This in contrast to the massive wartime build-up of men and supplies, makes for a disconcerting sight across the state. The governor of California has asked the public for volunteers to aid with the staffing of overwhelmed medical facilities.

Imperial Navy Bombards and Invades Hawaiian Territory

Suffering its worst defeat since the initial attack on Pearl Harbor, the American navy has been dealt a damaging blow by the Japanese. The remnants of the Japanese navy have pulled off an astounding victory over the United States. In a well calculated pre dawn attack, Japanese Zeros scored direct hits on two aircraft carriers and three destroyers. All five ships were badly damaged and sank quickly in the harbor with all crew members on board. The bombing also ignited munitions and fuel depots in the center of the base, starting massive fires consuming three barracks and partially destroyed a newly built radar station.

The initial wave of air and naval bombardment was followed by an immediate amphibious assault by the Imperial Japanese Navy, landing on multiple beaches on O’ahu and Hawai’i. The landing quickly overwhelmed already strained American forces on the islands. The main island of Hawai’i was captured when the last of U.S. troops evacuated to Kaua’i under heavy Japanese fire.
General Douglas MacArthur has quoted as saying that he is ‘extremely concerned’ regarding the loss of life and land on the Hawaiian territory. The greatest fear however is the Japanese will copy the American strategy of taking island after island, getting ever closer to the American mainland. Aerial reconnaissance over the Pacific ocean is said to have spotted multiple Cruisers, supply ships, and an additional aircraft carrier heading towards the Hawaiian Islands. The Japanese carriers Ijjuin, Tetsutaro, Kakuta, recently moored at Pearl Harbor are reported to be moving east in the Pacific Ocean

California Hospitals Overwhelmed With Severely Ill Patients

Hospitals in California are overflowing with severely ill patients desperately seeking treatment. ‘I’ve never seen anything like this before, so many people and so fast.  Dr. Wiat Kraft said. “It’s a grizzly sight, our morgue is overflowing. We don’t know what to do.” The mysterious illness which surfaced about a month ago in the region is considered an epidemic by universities and researchers around the country. Experts at Johns Hopkins University and officials at Yale have recommended quarantining the region of Southern California to prevent the outbreak from spreading.

Government officials seem to agree with this decision. Large numbers of troops have left bases in Northern California and Oregon to join an already growing number of government and law enforcement officials. Quarantined areas are reminiscent of battlefields, barbed wire, barrages, and soldiers everywhere. Checkpoints have been erected on major roadways in and out of areas. Everybody passing through the gates is subject to a thorough shakedown. Troops bound to reinforce already weak American positions on the Hawaiian islands have been ordered to stay on the mainland and assist with the emergency in the state.

U.S. Troops Diverted To Assist Quarantine of Southern California

In a rapidly worsening situation, American troops destined towards reinforcing positions throughout the Pacific have been diverted towards California to enforce a nearly statewide quarantine. Civilians have been subject to a military curfew with the intent of minimizing the damage caused by this unknown disease. All major highways and roads have been blockaded and all rail services have been shut down.

Multiple military advisers have expressed concern over the diversion of thousands of troops designed to combat areas in the Pacific towards emergency assistance in the United States. Military positions throughout the Pacific theater of war, including the now contested Hawaiian islands are already strained by renewed Imperial assaults. These positions will now be devoid of almost all reinforcements from the mainland United States.

123
Roster Updated! Currently Sitting at: 36+ Projected Participants

Salvadoran National Police (Green Team): 10
Sinaloa Cartel (Tan Team): 11
Los Zetas Cartel (Grey, Black, Other Team): 15

~ Green team is looking for officers and medics!
~ Grey/Black team is looking for medics!

Just a reminder for all participants, to be listed on the official roster for this event, you must send us a message with the following information: Name, Desired Faction, and Number of Players Attending.

Salvadoran National Police: M81 Woodland, MARPAT, Woodland DPM, Tiger Stripe, OD Green, and Alpenflage.
Sinaloa Cartel: Multicam, Three Color Desert, Six Color Desert, and Arid MARPAT.
Los Zetas Cartel: ACU, ABU, Black, Urban, Contractor, and Civilian (Street Clothing).

* Additional information such as if players intend on camping, eating lunch, or bringing items for a swap meet is very helpful.

Walk-On Registration: $30.00 Per Person, Cash Only.

To be eligible for the prepay discount for this event. Players must send the $20.00 registration fee via PayPal to: armoryairsoft@gmail.com.

- Please use the sending money to family or friends option.
- All prepays are due by 03/20/2019.
- Please include all above mentioned registration information.
- Please mark all prepays "Op: Little Tail Registration".
- Please print your PayPal payment conformation and bring it to registration! This is proof you prepaid!

* Help us bring larger game attendances to you by sharing this event post around and for officially signing up for our events! The more people that see the information, the more people will attend!

124
Walk-On Recreational Game (Open Play)
Southwest Michigan

Saturday, March 30th, 2019

Open Play Airsoft ~ No Uniform Regulations
All Experience Levels Welcome ~ All Replica Types Welcome

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

Hole in the Wall Paintball ~ 24262 66th Street, Bangor, Michigan 49013

Useful Links: {Field Waiver}, {To Bring Checklist}, {Driving Directions}, {Weather Conditions}

Ages: 14+
Participant Fee: $10.00 (Walk On, Cash Only! No Credit Card Sales On Site).

- Signature of parent or guardian required for minor participants.
- Walk on payment and registration only.
- Waivers will be available at game registration.

- Full seal ANSI-Z87.1 rated eye protection only.
- Barrel bags and kill rags required for participation and are available for purchase at registration.

Game Times:

Registration/Chronograph Open: 10:00 AM.
Game Start: 10:00 AM.
Event End: 5:00 PM (Weather and Lighting Applicable).

* Registration and game times adjusted for longer daylight.
** Please be prompt or at least on time with arrivals, late arriving players delay the game and decrease play time.
*** We are operating on shortened winter hours, if no one shows by 2:00 PM, more than likely we will be closing early.

Uniform Requirements:

No uniform regulations of any kind will be enforced for this game. Teams will be based on day of balancing by the use of base uniform colors, armbands, or player selected options.

Eye Protection Regulations:

- ANSI Z87.1 rated full seal eye protection only, no exceptions.
- ANSI rated, full seal goggles or shooting glasses are permitted.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Lower face protection (Mesh Lowers, Mouth Guards, Etc) do not apply to this.

Ammunition-Weapon Regulations:

Handguns, Shotguns, Sub machine Guns, and Assault Rifles: 1,500 Rounds.
- All magazine (Low, Mid, or High Capacity) types allowed.

Support Weapons: 2,500 Rounds.
- All magazine (Low, Mid, High Capacity, Box, or Drum) types allowed.

Sniper Rifle and Designated Marksman: 500 Rounds.
- Low or Mid Capacity Magazines Only.

Rocket Launchers, Landmines, IED's, Etc: Undetermined (Normally Allowed).
- Prior field approval only.

Sound Grenades: Allowed.
- Kill Radius: 15 feet.

Smoke Grenades (Hot and Cold Burn): Allowed.
- Allowed with common sense use (if it's starting a fire, put it out).
- Don't ruin it for everyone else (lifetime bans will be issued for reckless use).

- Participants may leave the event at any point to retrieve additional quantities of ammunition, etc stored in other locations (staging area, vehicles, etc).

Engagement Limits:

1 - 350.0 FPS (0.01j - 1.07j) - Arms length engagement.
350.1  - 410.0 FPS (1.08j - 1.49j) - 20 foot engagement limit.
410.1 - 500.0 FPS (1.50j - 2.32j) - 50 foot engagement limit (Permanent Semi-Auto or Bolt Action Only).
500.1 - 550.1 FPS (2.33j - 2.69j) - Bolt action replicas only.
550 FPS+ (2.7j+) - Prohibited under all circumstances.

- Velocities will be measured using the weight of BB being used.
- All replicas will be issued 'chronograph' tags after being registered and measured. These must remain on the replica for the entire event.
*Participants are encouraged to remove all chronograph tags from previous events/games.

Bang Kills:

- No bang kills of any kind will be used for this event.

Knife/Bayonet/Touch Kills:

- Participants may opt to use a simple 'Touch Kill' to quietly disable an opponent. Players must say "Knife Kill" to the opposing party and physically touch the other.
- Participants may use a replica knife/bayonet to also conduct a kill using a physical touch.
- Do not jab, physically assault, or use undue amounts of force.
- Real-Steel knives and bayonets are prohibited under all circumstances.

Surrender Rules:

- Participants may opt to 'Surrender' to an engaging opponent at any point during the event. Players that choose to do so must return to their respective respawn location, if applicable to game type.

Barrel Bag/Barrel Plug Regulations:

- All participants must have a barrel bag or a muzzle plug on or in their replica when out of gameplay.
- Barrel bags are available at paintball registration for $7.00 each.

Zero Tolerance Policy:

The following infractions will result in immediate removal from field property and a permanent ban from field property. Law enforcement may be used if required to remove problematic players.

- Theft of field or company property.
- Vandalism or destruction of property.
- Assault of participants, visitors, or field staff.
- Repeated removal of eye protection.
- Unsportsmanlike like conduct.

General Field Information:

- HPA fills are available on site. $5.00 for all day air fills, up to 2,500 PSI.
- CO2 fills are available on site. 9 oz - $1.00, 12 oz - $2.00, 20 oz - $3.00 , 24 oz - $4.00.
- Power outlets are available on location.
- Live firearms (real steel) are not permitted on field property.
- Not responsible for items or belongings that are lost, stolen, or damaged.

What To Bring Checklist:

- Full-Seal Eye Protection [Required].
- Barrel Bag or Muzzle Plug [Required].
- Airsoft Replica, Sidearm, and Magazines. [Required].
- Batteries, Charging Unit, and BB's [Required].
- Red 'Kill' Rag [Required].
- Camouflage or Uniform [Required].

- Potable water. [Highly Recommended].
- Green gas, propane, CO2 Powerlets, and Silicone Oil. [Highly Recommended].
- Canteen / Hydration Pack [Highly Recommended].
- Radio and Charging Unit [Highly Recommended].
- Spare Batteries [Highly Recommended].
- Extra Dry Clothing (Shirt, Pants, Socks) [Highly Recommended].
- Extra Dry Footwear [Highly Recommended].

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

125
!Attention All Participants!

To be listed on the official roster for this event, you must send us a message with the following information: Name, Desired Faction, and Number of Players Attending.

Green Team (Salvadoran National Police): M81 Woodland, Woodland MARPAT, Woodland DPM, Tiger Stripe, OD Green, and Alpenflage.

Tan Team (Sinaloa Cartel): Multicam, Three Color Desert, Six Color Desert, and Arid MARPAT.

Grey/Black/Other (Los Zetas Cartel): ACU, ABU, Black, Urban, Contractor, and Civilian (Street Clothing).

~ Green team is looking for players, officers, and medics.
~ Grey/Other team is looking for medics!

* The more people that sign up and are officially on the roster, often encourages others to attend. Please sign-up in advance to help with team balancing and increase player turnout.

Roster: https://www.miairsoft.org/index.php?topic=1856

126
Roster Updated! Currently Sitting at: 33+ Projected Participants

Salvadoran National Police (Green Team): 9
Sinaloa Cartel (Tan Team): 10
Los Zetas Cartel (Grey, Black, Other Team): 15

~ Green team is looking for officers and medics!
~ Grey/Black team is looking for medics!

Just a reminder for all participants, to be listed on the official roster for this event, you must send us a message with the following information: Name, Desired Faction, and Number of Players Attending.

Salvadoran National Police: M81 Woodland, MARPAT, Woodland DPM, Tiger Stripe, OD Green, and Alpenflage.
Sinaloa Cartel: Multicam, Three Color Desert, Six Color Desert, and Arid MARPAT.
Los Zetas Cartel: ACU, ABU, Black, Urban, Contractor, and Civilian (Street Clothing).

* Additional information such as if players intend on camping, eating lunch, or bringing items for a swap meet is very helpful.

Walk-On Registration: $30.00 Per Person, Cash Only.

To be eligible for the prepay discount for this event. Players must send the $20.00 registration fee via PayPal to: armoryairsoft@gmail.com.

- Please use the sending money to family or friends option.
- All prepays are due by 03/20/2019.
- Please include all above mentioned registration information.
- Please mark all prepays "Op: Little Tail Registration".
- Please print your PayPal payment conformation and bring it to registration! This is proof you prepaid!

* Help us bring larger game attendances to you by sharing this event post around and for officially signing up for our events! The more people that see the information, the more people will attend!

127
Walk-On Recreational Game (Open Play)
Southwest Michigan

Saturday and Sunday (March 16 & March 17), 2019

Open Play Airsoft ~ No Uniform Regulations
All Experience Levels Welcome ~ All Replica Types Welcome

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

Hole in the Wall Paintball ~ 24262 66th Street, Bangor, Michigan 49013

Useful Links: {Field Waiver}, {To Bring Checklist}, {Driving Directions}, {Weather Conditions}

Ages: 14+
Participant Fee: $10.00 (Walk On, Cash Only! No Credit Card Sales On Site).

- Signature of parent or guardian required for minor participants.
- Walk on payment and registration only.
- Waivers will be available at game registration.

Game Times:

Registration/Chronograph Open: 10:00 AM.
Game Start: 10:00 AM.
Event End: 5:00 PM (Weather and Lighting Applicable).

* Registration and game times adjusted for longer daylight.
** Please be prompt or at least on time with arrivals, late arriving players delay the game and decrease play time.
*** We are operating on shortened winter hours, if no one shows by 2:00 PM, more than likely we will be closing early.

Uniform Requirements:

No uniform regulations of any kind will be enforced for this game. Teams will be based on day of balancing by the use of base uniform colors, armbands, or player selected options.

Eye Protection Regulations:

- ANSI Z87.1 rated full seal eye protection only, no exceptions.
- ANSI rated, full seal goggles or shooting glasses are permitted.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Lower face protection (Mesh Lowers, Mouth Guards, Etc) do not apply to this.

Ammunition-Weapon Regulations:

Handguns, Shotguns, Sub machine Guns, and Assault Rifles: 1,500 Rounds.
- All magazine (Low, Mid, or High Capacity) types allowed.

Support Weapons: 2,500 Rounds.
- All magazine (Low, Mid, High Capacity, Box, or Drum) types allowed.

Sniper Rifle and Designated Marksman: 500 Rounds.
- Low or Mid Capacity Magazines Only.

Rocket Launchers, Landmines, IED's, Etc: Undetermined (Normally Allowed).
- Prior field approval only.

Sound Grenades: Allowed.
- Kill Radius: 15 feet.

Smoke Grenades (Hot and Cold Burn): Allowed.
- Allowed with common sense use (if it's starting a fire, put it out).
- Don't ruin it for everyone else (lifetime bans will be issued for reckless use).

- Participants may leave the event at any point to retrieve additional quantities of ammunition, etc stored in other locations (staging area, vehicles, etc).

Engagement Limits:

1 - 350.0 FPS (0.01j - 1.07j) - Arms length engagement.
350.1  - 410.0 FPS (1.08j - 1.49j) - 20 foot engagement limit.
410.1 - 500.0 FPS (1.50j - 2.32j) - 50 foot engagement limit (Permanent Semi-Auto or Bolt Action Only).
500.1 - 550.1 FPS (2.33j - 2.69j) - Bolt action replicas only.
550 FPS+ (2.7j+) - Prohibited under all circumstances.

- Velocities will be measured using the weight of BB being used.
- All replicas will be issued 'chronograph' tags after being registered and measured. These must remain on the replica for the entire event.
*Participants are encouraged to remove all chronograph tags from previous events/games.

Bang Kills:

- No bang kills of any kind will be used for this event.

Knife/Bayonet/Touch Kills:

- Participants may opt to use a simple 'Touch Kill' to quietly disable an opponent. Players must say "Knife Kill" to the opposing party and physically touch the other.
- Participants may use a replica knife/bayonet to also conduct a kill using a physical touch.
- Do not jab, physically assault, or use undue amounts of force.
- Real-Steel knives and bayonets are prohibited under all circumstances.

Surrender Rules:

- Participants may opt to 'Surrender' to an engaging opponent at any point during the event. Players that choose to do so must return to their respective respawn location, if applicable to game type.

Barrel Bag/Barrel Plug Regulations:

- All participants must have a barrel bag or a muzzle plug on or in their replica when out of gameplay.
- Barrel bags are available at paintball registration for $7.00 each.

Zero Tolerance Policy:

The following infractions will result in immediate removal from field property and a permanent ban from field property. Law enforcement may be used if required to remove problematic players.

- Theft of field or company property.
- Vandalism or destruction of property.
- Assault of participants, visitors, or field staff.
- Repeated removal of eye protection.
- Unsportsmanlike like conduct.

General Field Information:

- HPA fills are available on site. $5.00 for all day air fills, up to 2,500 PSI.
- CO2 fills are available on site. 9 oz - $1.00, 12 oz - $2.00, 20 oz - $3.00 , 24 oz - $4.00.
- Power outlets are available on location.
- Live firearms (real steel) are not permitted on field property.
- Not responsible for items or belongings that are lost, stolen, or damaged.

What To Bring Checklist:

- Full-Seal Eye Protection [Required].
- Barrel Bag or Muzzle Plug [Required].
- Airsoft Replica, Sidearm, and Magazines. [Required].
- Batteries, Charging Unit, and BB's [Required].
- Red 'Kill' Rag [Required].
- Camouflage or Uniform [Required].

- Potable water. [Highly Recommended].
- Green gas, propane, CO2 Powerlets, and Silicone Oil. [Highly Recommended].
- Canteen / Hydration Pack [Highly Recommended].
- Radio and Charging Unit [Highly Recommended].
- Spare Batteries [Highly Recommended].
- Extra Dry Clothing (Shirt, Pants, Socks) [Highly Recommended].
- Extra Dry Footwear [Highly Recommended].

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

128
Walk-On Recreational Game (Open Play)
Southwest Michigan

Sunday, March 10th, 2019

Open Play Airsoft ~ No Uniform Regulations
All Experience Levels Welcome ~ All Replica Types Welcome

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

Hole in the Wall Paintball ~ 24262 66th Street, Bangor, Michigan 49013

Useful Links: {Field Waiver}, {To Bring Checklist}, {Driving Directions}, {Weather Conditions}

Ages: 14+
Participant Fee: $10.00 (Walk On, Cash Only! No Credit Card Sales On Site).

- Signature of parent or guardian required for minor participants.
- Walk on payment and registration only.
- Waivers will be available at game registration.

Game Times:

Registration/Chronograph Open: 10:00 AM.
Game Start: 10:00 AM.
Event End: 5:00 PM (Weather and Lighting Applicable).

* Registration and game times adjusted for longer daylight.
** Please be prompt or at least on time with arrivals, late arriving players delay the game and decrease play time.
*** We are operating on shortened winter hours, if no one shows by 2:00 PM, more than likely we will be closing early.

Uniform Requirements:

No uniform regulations of any kind will be enforced for this game. Teams will be based on day of balancing by the use of base uniform colors, armbands, or player selected options.

Eye Protection Regulations:

- ANSI Z87.1 rated full seal eye protection only, no exceptions.
- ANSI rated, full seal goggles or shooting glasses are permitted.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Lower face protection (Mesh Lowers, Mouth Guards, Etc) do not apply to this.

Ammunition-Weapon Regulations:

Handguns, Shotguns, Sub machine Guns, and Assault Rifles: 1,500 Rounds.
- All magazine (Low, Mid, or High Capacity) types allowed.

Support Weapons: 2,500 Rounds.
- All magazine (Low, Mid, High Capacity, Box, or Drum) types allowed.

Sniper Rifle and Designated Marksman: 500 Rounds.
- Low or Mid Capacity Magazines Only.

Rocket Launchers, Landmines, IED's, Etc: Undetermined (Normally Allowed).
- Prior field approval only.

Sound Grenades: Allowed.
- Kill Radius: 15 feet.

Smoke Grenades (Hot and Cold Burn): Allowed.
- Allowed with common sense use (if it's starting a fire, put it out).
- Don't ruin it for everyone else (lifetime bans will be issued for reckless use).

- Participants may leave the event at any point to retrieve additional quantities of ammunition, etc stored in other locations (staging area, vehicles, etc).

Engagement Limits:

1 - 350.0 FPS (0.01j - 1.07j) - Arms length engagement.
350.1  - 410.0 FPS (1.08j - 1.49j) - 20 foot engagement limit.
410.1 - 500.0 FPS (1.50j - 2.32j) - 50 foot engagement limit (Permanent Semi-Auto or Bolt Action Only).
500.1 - 550.1 FPS (2.33j - 2.69j) - Bolt action replicas only.
550 FPS+ (2.7j+) - Prohibited under all circumstances.

- Velocities will be measured using the weight of BB being used.
- All replicas will be issued 'chronograph' tags after being registered and measured. These must remain on the replica for the entire event.
*Participants are encouraged to remove all chronograph tags from previous events/games.

Bang Kills:

- No bang kills of any kind will be used for this event.

Knife/Bayonet/Touch Kills:

- Participants may opt to use a simple 'Touch Kill' to quietly disable an opponent. Players must say "Knife Kill" to the opposing party and physically touch the other.
- Participants may use a replica knife/bayonet to also conduct a kill using a physical touch.
- Do not jab, physically assault, or use undue amounts of force.
- Real-Steel knives and bayonets are prohibited under all circumstances.

Surrender Rules:

- Participants may opt to 'Surrender' to an engaging opponent at any point during the event. Players that choose to do so must return to their respective respawn location, if applicable to game type.

Barrel Bag/Barrel Plug Regulations:

- All participants must have a barrel bag or a muzzle plug on or in their replica when out of gameplay.
- Barrel bags are available at paintball registration for $7.00 each.

Zero Tolerance Policy:

The following infractions will result in immediate removal from field property and a permanent ban from field property. Law enforcement may be used if required to remove problematic players.

- Theft of field or company property.
- Vandalism or destruction of property.
- Assault of participants, visitors, or field staff.
- Repeated removal of eye protection.
- Unsportsmanlike like conduct.

General Field Information:

- HPA fills are available on site. $5.00 for all day air fills, up to 2,500 PSI.
- CO2 fills are available on site. 9 oz - $1.00, 12 oz - $2.00, 20 oz - $3.00 , 24 oz - $4.00.
- Power outlets are available on location.
- Live firearms (real steel) are not permitted on field property.
- Not responsible for items or belongings that are lost, stolen, or damaged.

What To Bring Checklist:

- Full-Seal Eye Protection [Required].
- Barrel Bag or Muzzle Plug [Required].
- Airsoft Replica, Sidearm, and Magazines. [Required].
- Batteries, Charging Unit, and BB's [Required].
- Red 'Kill' Rag [Required].
- Camouflage or Uniform [Required].

- Potable water. [Highly Recommended].
- Green gas, propane, CO2 Powerlets, and Silicone Oil. [Highly Recommended].
- Canteen / Hydration Pack [Highly Recommended].
- Radio and Charging Unit [Highly Recommended].
- Spare Batteries [Highly Recommended].
- Extra Dry Clothing (Shirt, Pants, Socks) [Highly Recommended].
- Extra Dry Footwear [Highly Recommended].

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

129
Airsoft Discussion / Re: Airsoft while in college
« on: February 18, 2019, 02:32:09 PM »
I agree with Orion116. I would talk with the college public safety office and see. It's a touchy issue nowadays with the political climate and all.

130
Walk-On/Open Play Airsoft (SW Michigan Rec. Game)
Sunday, February 24th, 2019

Open Play Airsoft ~ No Uniform Regulations
All Experience Levels Welcome ~ All Replica Types Welcome

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

Hole in the Wall Paintball ~ 24262 66th Street, Bangor, Michigan 49013

Useful Links: {Field Waiver}, {To Bring Checklist}, {Driving Directions}, {Weather Conditions}

Ages: 14+
Participant Fee: $10.00 (Walk On, Cash Only! No Credit Card Sales On Site).

- Signature of parent or guardian required for minor participants.
- Walk on payment and registration only.
- Waivers will be available at game registration.

Game Times:

Registration/Chronograph Open: 10:00 AM.
Game Start: 10:00 AM.
Event End: 5:00 PM (Weather and Lighting Applicable).

* Registration and game times adjusted for longer daylight.
** Please be prompt or at least on time with arrivals, late arriving players delay the game and decrease play time.
*** We are operating on shortened winter hours, if no one shows by 2:00 PM, more than likely we will be closing early.

Uniform Requirements:

No uniform regulations of any kind will be enforced for this game. Teams will be based on day of balancing by the use of base uniform colors, armbands, or player selected options.

Eye Protection Regulations:

- ANSI Z87.1 rated full seal eye protection only, no exceptions.
- ANSI rated, full seal goggles or shooting glasses are permitted.
- 'Full Seal' is defined as a foam band separating the lens of the goggle from the frame portion and the face of the user.
- Mesh goggles, lab safety goggles, safety glasses, etc will not be permitted under any circumstances.
- Lower face protection (Mesh Lowers, Mouth Guards, Etc) do not apply to this.

Ammunition-Weapon Regulations:

Handguns, Shotguns, Sub machine Guns, and Assault Rifles: 1,500 Rounds.
- All magazine (Low, Mid, or High Capacity) types allowed.

Support Weapons: 2,500 Rounds.
- All magazine (Low, Mid, High Capacity, Box, or Drum) types allowed.

Sniper Rifle and Designated Marksman: 500 Rounds.
- Low or Mid Capacity Magazines Only.

Rocket Launchers, Landmines, IED's, Etc: Undetermined (Normally Allowed).
- Prior field approval only.

Sound Grenades: Allowed.
- Kill Radius: 15 feet.

Smoke Grenades (Hot and Cold Burn): Allowed.
- Allowed with common sense use (if it's starting a fire, put it out).
- Don't ruin it for everyone else (lifetime bans will be issued for reckless use).

- Participants may leave the event at any point to retrieve additional quantities of ammunition, etc stored in other locations (staging area, vehicles, etc).

Engagement Limits:

1 - 350.0 FPS (0.01j - 1.07j) - Arms length engagement.
350.1  - 410.0 FPS (1.08j - 1.49j) - 20 foot engagement limit.
410.1 - 500.0 FPS (1.50j - 2.32j) - 50 foot engagement limit (Permanent Semi-Auto or Bolt Action Only).
500.1 - 550.1 FPS (2.33j - 2.69j) - Bolt action replicas only.
550 FPS+ (2.7j+) - Prohibited under all circumstances.

- Velocities will be measured using the weight of BB being used.
- All replicas will be issued 'chronograph' tags after being registered and measured. These must remain on the replica for the entire event.
*Participants are encouraged to remove all chronograph tags from previous events/games.

Bang Kills:

- No bang kills of any kind will be used for this event.

Knife/Bayonet/Touch Kills:

- Participants may opt to use a simple 'Touch Kill' to quietly disable an opponent. Players must say "Knife Kill" to the opposing party and physically touch the other.
- Participants may use a replica knife/bayonet to also conduct a kill using a physical touch.
- Do not jab, physically assault, or use undue amounts of force.
- Real-Steel knives and bayonets are prohibited under all circumstances.

Surrender Rules:

- Participants may opt to 'Surrender' to an engaging opponent at any point during the event. Players that choose to do so must return to their respective respawn location, if applicable to game type.

Barrel Bag/Barrel Plug Regulations:

- All participants must have a barrel bag or a muzzle plug on or in their replica when out of gameplay.
- Barrel bags are available at paintball registration for $7.00 each.

Zero Tolerance Policy:

The following infractions will result in immediate removal from field property and a permanent ban from field property. Law enforcement may be used if required to remove problematic players.

- Theft of field or company property.
- Vandalism or destruction of property.
- Assault of participants, visitors, or field staff.
- Repeated removal of eye protection.
- Unsportsmanlike like conduct.

General Field Information:

- HPA fills are available on site. $5.00 for all day air fills, up to 2,500 PSI.
- CO2 fills are available on site. 9 oz - $1.00, 12 oz - $2.00, 20 oz - $3.00 , 24 oz - $4.00.
- Power outlets are available on location.
- Live firearms (real steel) are not permitted on field property.
- Not responsible for items or belongings that are lost, stolen, or damaged.

What To Bring Checklist:

- Full-Seal Eye Protection [Required].
- Barrel Bag or Muzzle Plug [Required].
- Airsoft Replica, Sidearm, and Magazines. [Required].
- Batteries, Charging Unit, and BB's [Required].
- Red 'Kill' Rag [Required].
- Camouflage or Uniform [Required].

- Potable water. [Highly Recommended].
- Green gas, propane, CO2 Powerlets, and Silicone Oil. [Highly Recommended].
- Canteen / Hydration Pack [Highly Recommended].
- Radio and Charging Unit [Highly Recommended].
- Spare Batteries [Highly Recommended].
- Extra Dry Clothing (Shirt, Pants, Socks) [Highly Recommended].
- Extra Dry Footwear [Highly Recommended].

All participants are asked to at least provide some notification of attendance, either by a Facebook message to our page or by posting on the Michigan Airsoft forums in the event thread. Without information, it is difficult for us as hosts to operate and host an event properly. Clicking the "Going" button on Facebook does not help us.

131
Forum News / Re: MIA Facebook group
« on: February 03, 2019, 08:41:54 PM »


Well, it is official. After a more than 12 year run on Facebook, the Michigan Airsoft Facebook group has been deleted. Facebook has determined that what ever was reported (we still do not know) was in violation of their terms of service.

This is not the death of Michigan Airsoft by any means, it is only the removal of a linked Facebook group.

We will post further updates as they occur.

New Facebook Group: https://www.facebook.com/groups/298018250858458/

- Canto

132
Projected Player Roster
As of April 26th, 2019

Projected Attendance: 75+


Salvadoran National Police (Green Team) ( Total: 28 )

Uniforms: M81 Woodland, Woodland MARPAT, Woodland DPM, Tiger Stripe, OD Green, Alpenflage, and Black.

Commanding Officer: Shaw, Jared
Executive Officer: Position Available
Medic 1: Eitrem, Lee [1]
Medic 2: Witsaman, Nathaniel
Medic 3: Position Available
Medic 4: Position Available

- Chamberlin, Brandon (FLAK)
- Wisner, Aaron
- Troxtel, Kelseigh
- Link, Andrew
- Booms, Austin
- LeVan, Grace
- LeVan, Daniel
- Bhodi
- Eitrem, Lee x 3
- Ramon, Pete x 3
- Echo4Alpha
- Rebsamen, John x 3
- Przedwojewski, Brad
- Conn, Brad
- Ramon, Andy
- Wrest, Nick
- Vandine, Ray
- Gallas, Max
- Ash, Chris x 2
-



Sinaloa Cartel (Tan Team) ( Total: 23 )

Uniforms: Multicam, Three Color Desert, Six Color Desert, and Arid MARPAT.

Commanding Officer: Joker
Executive Officer: Sineway, Joey
Medic 1: Sineway, Jake
Medic 2: Conman
Medic 3: Carter
Medic 4: Position Available

- Tovar, Kody
- Garcia, Oscar x 4
- Winnie, Nathan
- Holmes, Brad
- Heydenburg, Matt
- Heydenburg, Derek
- Heydenburg, Tony
- Kendall, Ryan
- Arnold, Jacob
- Tompkins, Collin
- Negus, Isaac x 3


Los Zetas Cartel (Grey/Other Team) ( Total: 24 )

Uniforms: ACU, ABU, Urban, Contractor, and Civilian (Street Clothing).

Commanding Officer: Grott, Nathan [1]
Executive Officer: Poth, Ryan [1]
Medic 1: Robinson, David
Medic 2: Theule, Nathan (1)
Medic 3: Position Available
Medic 4: Position Available

- Ewbank, Nelson x 3
- Grott, Nathan [4]
- Poth, Ryan [1]
- Roth, Randy x 2
- Black, Kamari
- Woodside, Jared <Krom>
- Lopez, Jordan
- Jenkinson, Nick
- Jenkinson, Sunny
- Herman, Nathan
- Theule, Nathan x 3
- Bowman, Jordan x 2
- Brown, Garth
- Singer, Jacob
- Negus, Isaac


Undecided (Total: 00)



All Staff-Moderators (In-Game/Ref/Off-Field)


- Conolly, John (Canto) (FLAK)
- Chamberlin, Brandon (FLAK)
- Ewbank, Nelson (FLAK)
- Workman, John (FLAK)
- Kraft, Wyatt (FLAK)



* Officers (Commanding and Executive) are responsible for communications between factions and event staff. Orders will be issued to factions via radio to officers on each team, officers are then responsible for passing orders/objectives onto faction players. Game play actions such as strategy, squads, maneuvers, etc are left up to faction discretion.

** Medics are responsible for healing 'wounded' friendly players. A medic may heal a wounded player by placing their hands on the 'wounded' individual for one minute. At that point the wounded player may resume game play and continue as normal. If the wounded player is hit while being hit or the medic is hit while a 'heal' is performed, the wounded player is considered dead and must return to his/her prospective re-spawn location.

133
Airsoft Events / Re: SCN: Operation: Icebox ~ 01/19/2019 @ HITW
« on: January 12, 2019, 05:16:58 PM »
Roster updated! Projected player attendance: 59

- Green Team (United States and Mexico): 27
- Tan Team (Russia, Japan, and Canada): 32

~ Looking for one medic on the tan side of things and additional players on the green team ~

Want to sign up for this event and be listed on the roster?

Please send us a message with: Your name, desired faction (Green or Tan), and the number of players attending.

Just a reminder to all participants. Please use the uniform color breakdown, this avoids everyone having to use armbands in the future.

If you have questions or may have been missed on the roster, feel free to send a message.

134
Airsoft Events / Re: SCN: Operation: Icebox ~ 01/19/2019 @ HITW
« on: January 11, 2019, 07:48:43 PM »
Roster updated! Projected player attendance: 58

- Green Team (United States and Mexico): 27
- Tan Team (Russia, Japan, and Canada): 31

~ Looking for two medics on the tan side of things! ~

Want to sign up for this event and be listed on the roster?

Please send us a message with: Your name, desired faction (Green or Tan), and the number of players attending.

Just a reminder to all participants. Please use the uniform color breakdown, this avoids everyone having to use armbands in the future.

If you have questions or may have been missed on the roster, feel free to send a message.

135
Airsoft Events / Re: SCN: Operation: Icebox ~ 01/19/2019 @ HITW
« on: January 09, 2019, 03:06:51 PM »
Roster updated! Projected player attendance: 54

- Green Team (United States and Mexico): 25
- Tan Team (Russia, Japan, and Canada): 29

~ Looking for two medics on the tan side of things! ~

Want to sign up for this event and be listed on the roster?

Please send us a message with: Your name, desired faction (Green or Tan), and the number of players attending.

Just a reminder to all participants. Please use the uniform color breakdown, this avoids everyone having to use armbands in the future.

If you have questions or may have been missed on the roster, feel free to send a message.

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